From d948023243586c9215d233e0917d1a9fcde80849 Mon Sep 17 00:00:00 2001 From: "Laurent Alonso(fr)" Date: Sat, 6 Jun 2020 17:12:08 +0200 Subject: [PATCH] end_scenario: do not forget to reset it when loading a save game... --- src/game/boe.fileio.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/boe.fileio.cpp b/src/game/boe.fileio.cpp index c5f582a7..3702ec0a 100644 --- a/src/game/boe.fileio.cpp +++ b/src/game/boe.fileio.cpp @@ -23,6 +23,7 @@ #define DONE_BUTTON_ITEM 1 +extern bool end_scenario; extern eStatMode stat_screen_mode; extern eGameMode overall_mode; extern bool party_in_memory; @@ -59,6 +60,7 @@ void finish_load_party(){ bool town_restore = univ.party.town_num < 200; bool in_scen = univ.party.scen_name.length() > 0; + end_scenario = false; party_in_memory = true; // now if not in scen, this is it.