Enumify terrain blockage and generalize the line of sight function
This should probably be two separate commits, but they're tangled together and I don't want to spend the effort to disentangle them.
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@@ -257,7 +257,7 @@ void handle_file_menu(int item_hit) {
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}
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break;
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case 2: // save
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modify_lists();
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set_up_lights();
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save_scenario();
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break;
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case 3: // new scen
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