Enumify terrain blockage and generalize the line of sight function
This should probably be two separate commits, but they're tangled together and I don't want to spend the effort to disentangle them.
This commit is contained in:
@@ -10,7 +10,6 @@ void get_town_info();
|
||||
void get_sign_resource();
|
||||
void set_info_strings();
|
||||
cTown::cItem edit_item(cTown::cItem item);
|
||||
void modify_lists();
|
||||
void set_up_lights();
|
||||
bool is_wall(short i,short j);
|
||||
bool is_correctable_wall(short i,short j);
|
||||
@@ -41,8 +40,7 @@ bool out_fix_water(location l);
|
||||
void adjust_space(location l);
|
||||
bool is_lava(short x,short y);
|
||||
ter_num_t coord_to_ter(short x,short y);
|
||||
short get_obscurity(short x,short y);
|
||||
short can_see(location p1,location p2,short mode);
|
||||
short light_obscurity(short x,short y);
|
||||
bool place_item(location spot_hit,short which_item,short property,short always,short odds);
|
||||
void place_items_in_town();
|
||||
void set_up_start_screen();
|
||||
|
Reference in New Issue
Block a user