Lots of fixes large and small
- Fix crash while resting outdoors - Fix screen not going dark while resting - Fix crash when starting a new game from the death dialog - Fix several typos that completely broke combat and special encounters - Fix bless/curse being inverted when applied to PCs - Fix booms not showing when stepping in damaging fields in combat - Fix crash when attempting to save a game that has never before been saved (due to clicking cancel at the initial save dialog) - Fix some of the flickering during animations - Support "special" damage on PCs - pierces invulnerability much like it does for monsters - Fix monster missiles sometimes being mistargeted in combat mode - Fix iLiving->index conversion - Add special damage to scenario editor list
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@@ -90,7 +90,7 @@ X coordinate of space
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Y coordinate of space
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Unused
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Damage to inflict (0 .. 1000)
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Type of damage (for list, see docs.)
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Type of damage (0..8)
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Unused
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Special to Jump To
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@@ -106,7 +106,7 @@ X coordinate of space
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Y coordinate of space
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Unused
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Damage to inflict (0 .. 1000)
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Type of damage (for list, see docs.)
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Type of damage (0..8)
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Unused
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Special to Jump To
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@@ -521,7 +521,7 @@ Unused
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X Coordinate of pattern center
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Y Coordinate of pattern center
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Which spell pattern? (-1 for targeted pattern)
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Which damage type?
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Which damage type? (0..8)
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How many dice? (calculated in d6's)
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0 - sequential simple booms, 1 - simultaneous animated booms
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Special to Jump To
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