- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames - Moved the license into the doc folder - Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.) git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
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Scenario Editor/GRAPHUTL.H
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7
Scenario Editor/GRAPHUTL.H
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HBITMAP load_pict(short pict_num);
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void rect_draw_some_item(HBITMAP src,RECT src_rect,HBITMAP dest,RECT dest_rect,
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short trans, short main_win);
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void fry_dc(HWND hwnd,HDC dc);
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HBITMAP load_pict(short pict_num,HDC model_hdc);
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void paint_pattern(HBITMAP dest,short which_mode,RECT dest_rect,short which_pattern);
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HBITMAP ReadBMP(char * fileName);
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