- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames - Moved the license into the doc folder - Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.) git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
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Scenario Editor/EDSOUND.H
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5
Scenario Editor/EDSOUND.H
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void load_sounds ();
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void play_sound(short which) ; // if < 0, play asynch
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void force_play_sound(short which);
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void sound_pause(long len);
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