Typo fix, "Lightning" -> "Lighting"
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@@ -4,13 +4,13 @@ ex1a text : 9000 + x +1
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ex1b text : 9300 + x +1
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ex2a text : 9600 + x +1
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ex2b text : 9900 + x +1
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*/
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#ifndef _INCLUDED_RC //Resource files conditional inclusion to allow Code::Block compliance
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#define _INCLUDED_RC
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#include "BLSCENED.RC"
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#include "GAMEDLOG.RC"
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#endif
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*/
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#ifndef _INCLUDED_RC //Resource files conditional inclusion to allow Code::Block compliance
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#define _INCLUDED_RC
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#include "BLSCENED.RC"
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#include "GAMEDLOG.RC"
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#endif
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STRINGTABLE
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{
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@@ -304,7 +304,7 @@ STRINGTABLE
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6794, "Split Party"
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6795, "Reunite Party"
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6796, "Start Town Timer"
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6797, "Change Town Lightning"
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6797, "Change Town Lighting"
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6798, "Change Creature Attitude"
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6799, "Unused"
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6800, "Unused"
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@@ -346,8 +346,8 @@ STRINGTABLE
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6912, "Drain Missiles"
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6913, "Weak Weapon"
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6914, "Causes Fear"
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6915, "Poisoned Weapon"
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6920, "No ability"
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6915, "Poisoned Weapon"
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6920, "No ability"
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6921, "Drain Missiles"
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6931, "Protection"
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6932, "Full Protection"
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@@ -576,7 +576,7 @@ STRINGTABLE
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9194, "X coordinate to place lone PC at"
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9195, "0 - no sound, 1 - teleport sound"
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9196, "Number of moves until event"
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9197, "Lightning (0-Fully Lit, 3-Totally Dark)"
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9197, "Lighting (0-Fully Lit, 3-Totally Dark)"
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9198, "Number of the creature in current town"
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9201, "Top of rectangle"
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9202, "Top of rectangle"
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