Merge branch 'master' from Windows
This commit is contained in:
@@ -32,6 +32,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Icon.ico"
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IDI_BOESAVE ICON "../../../rsrc/icons/win/BoE Save.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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@@ -158,6 +158,7 @@
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</ItemGroup>
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<ItemGroup>
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<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico" />
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<Image Include="..\..\..\rsrc\icons\win\BOE Save.ico" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@@ -165,5 +165,8 @@
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<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="..\..\..\rsrc\icons\win\BOE Save.ico">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</Project>
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@@ -39,15 +39,16 @@
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#define IDM_HELP_ABOUT 142
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#define IDM_HELP_TOWN 143
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#define IDM_OPTIONS_JOURNAL 144
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#define IDI_BOESAVE 145
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NO_MFC 1
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_RESOURCE_VALUE 131
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#define _APS_NEXT_COMMAND_VALUE 32774
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 145
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#define _APS_NEXT_SYMED_VALUE 146
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#endif
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#endif
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119
src/BoE.vsproj/Installer/fileassoc.nsh
Normal file
119
src/BoE.vsproj/Installer/fileassoc.nsh
Normal file
@@ -0,0 +1,119 @@
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; fileassoc.nsh
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; File association helper macros
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; Written by Saivert
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;
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; Features automatic backup system and UPDATEFILEASSOC macro for
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; shell change notification.
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;
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; |> How to use <|
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; To associate a file with an application so you can double-click it in explorer, use
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; the APP_ASSOCIATE macro like this:
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;
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; Example:
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; !insertmacro APP_ASSOCIATE "txt" "myapp.textfile" "Description of txt files" \
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; "$INSTDIR\myapp.exe,0" "Open with myapp" "$INSTDIR\myapp.exe $\"%1$\""
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;
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; Never insert the APP_ASSOCIATE macro multiple times, it is only ment
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; to associate an application with a single file and using the
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; the "open" verb as default. To add more verbs (actions) to a file
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; use the APP_ASSOCIATE_ADDVERB macro.
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;
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; Example:
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; !insertmacro APP_ASSOCIATE_ADDVERB "myapp.textfile" "edit" "Edit with myapp" \
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; "$INSTDIR\myapp.exe /edit $\"%1$\""
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;
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; To have access to more options when registering the file association use the
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; APP_ASSOCIATE_EX macro. Here you can specify the verb and what verb is to be the
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; standard action (default verb).
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;
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; And finally: To remove the association from the registry use the APP_UNASSOCIATE
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; macro. Here is another example just to wrap it up:
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; !insertmacro APP_UNASSOCIATE "txt" "myapp.textfile"
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;
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; |> Note <|
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; When defining your file class string always use the short form of your application title
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; then a period (dot) and the type of file. This keeps the file class sort of unique.
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; Examples:
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; Winamp.Playlist
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; NSIS.Script
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; Photoshop.JPEGFile
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;
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; |> Tech info <|
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; The registry key layout for a file association is:
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; HKEY_CLASSES_ROOT
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; <applicationID> = <"description">
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; shell
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; <verb> = <"menu-item text">
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; command = <"command string">
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;
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!macro APP_ASSOCIATE EXT FILECLASS DESCRIPTION ICON COMMANDTEXT COMMAND
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; Backup the previously associated file class
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ReadRegStr $R0 HKCR ".${EXT}" ""
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WriteRegStr HKCR ".${EXT}" "${FILECLASS}_backup" "$R0"
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WriteRegStr HKCR ".${EXT}" "" "${FILECLASS}"
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WriteRegStr HKCR "${FILECLASS}" "" `${DESCRIPTION}`
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WriteRegStr HKCR "${FILECLASS}\DefaultIcon" "" `${ICON}`
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WriteRegStr HKCR "${FILECLASS}\shell" "" "open"
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WriteRegStr HKCR "${FILECLASS}\shell\open" "" `${COMMANDTEXT}`
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WriteRegStr HKCR "${FILECLASS}\shell\open\command" "" `${COMMAND}`
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!macroend
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!macro APP_ASSOCIATE_EX EXT FILECLASS DESCRIPTION ICON VERB DEFAULTVERB SHELLNEW COMMANDTEXT COMMAND
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; Backup the previously associated file class
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ReadRegStr $R0 HKCR ".${EXT}" ""
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WriteRegStr HKCR ".${EXT}" "${FILECLASS}_backup" "$R0"
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WriteRegStr HKCR ".${EXT}" "" "${FILECLASS}"
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StrCmp "${SHELLNEW}" "0" +2
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WriteRegStr HKCR ".${EXT}\ShellNew" "NullFile" ""
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WriteRegStr HKCR "${FILECLASS}" "" `${DESCRIPTION}`
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WriteRegStr HKCR "${FILECLASS}\DefaultIcon" "" `${ICON}`
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WriteRegStr HKCR "${FILECLASS}\shell" "" `${DEFAULTVERB}`
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WriteRegStr HKCR "${FILECLASS}\shell\${VERB}" "" `${COMMANDTEXT}`
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WriteRegStr HKCR "${FILECLASS}\shell\${VERB}\command" "" `${COMMAND}`
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!macroend
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!macro APP_ASSOCIATE_ADDVERB FILECLASS VERB COMMANDTEXT COMMAND
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WriteRegStr HKCR "${FILECLASS}\shell\${VERB}" "" `${COMMANDTEXT}`
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WriteRegStr HKCR "${FILECLASS}\shell\${VERB}\command" "" `${COMMAND}`
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!macroend
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!macro APP_ASSOCIATE_REMOVEVERB FILECLASS VERB
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DeleteRegKey HKCR `${FILECLASS}\shell\${VERB}`
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!macroend
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!macro APP_UNASSOCIATE EXT FILECLASS
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; Backup the previously associated file class
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ReadRegStr $R0 HKCR ".${EXT}" `${FILECLASS}_backup`
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WriteRegStr HKCR ".${EXT}" "" "$R0"
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DeleteRegKey HKCR `${FILECLASS}`
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!macroend
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!macro APP_ASSOCIATE_GETFILECLASS OUTPUT EXT
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ReadRegStr ${OUTPUT} HKCR ".${EXT}" ""
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!macroend
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; !defines for use with SHChangeNotify
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!ifdef SHCNE_ASSOCCHANGED
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!undef SHCNE_ASSOCCHANGED
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!endif
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!define SHCNE_ASSOCCHANGED 0x08000000
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!ifdef SHCNF_FLUSH
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!undef SHCNF_FLUSH
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!endif
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!define SHCNF_FLUSH 0x1000
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!macro UPDATEFILEASSOC
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; Using the system.dll plugin to call the SHChangeNotify Win32 API function so we
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; can update the shell.
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System::Call "shell32::SHChangeNotify(i,i,i,i) (${SHCNE_ASSOCCHANGED}, ${SHCNF_FLUSH}, 0, 0)"
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!macroend
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;EOF
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@@ -10,6 +10,9 @@ InstallDir "$PROGRAMFILES\Blades of Exile"
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InstallDirRegKey HKLM "Software\${APPNAME}" ""
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OutFile "Release\Install-OBoE.exe"
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; File association helpers
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!include "fileassoc.nsh"
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; Modern interface settings
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!include "MUI.nsh"
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@@ -69,6 +72,7 @@ Section "Blades of Exile" Section1
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File "..\Release\Blades of Exile Scenarios\ZAKHAZI.BMP"
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File "..\Release\Blades of Exile Scenarios\zakhazi.exs"
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!include data.nsi
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SetShellVarContext all
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CreateShortCut "$DESKTOP\Blades of Exile.lnk" "$INSTDIR\Blades of Exile.exe"
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CreateDirectory "$SMPROGRAMS\Blades of Exile"
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CreateShortCut "$SMPROGRAMS\Blades of Exile\Blades of Exile.lnk" "$INSTDIR\Blades of Exile.exe"
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@@ -83,6 +87,7 @@ Section "Character Editor" Section2
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; Set Section Files and Shortcuts
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SetOutPath "$INSTDIR\"
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File "..\Release\Char Editor.exe"
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SetShellVarContext all
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CreateShortCut "$SMPROGRAMS\Blades of Exile\Character Editor.lnk" "$INSTDIR\Char Editor.exe"
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SectionEnd
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@@ -97,6 +102,7 @@ Section "Scenario Editor" Section3
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File "..\Release\Scen Editor.exe"
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SetOutPath "$INSTDIR\Scenario Editor\Blades of Exile Base\"
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File "..\Release\Scenario Editor\Blades of Exile Base\bladbase.exs"
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SetShellVarContext all
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CreateShortCut "$SMPROGRAMS\Blades of Exile\Scenario Editor.lnk" "$INSTDIR\Scen Editor.exe"
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SectionEnd
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@@ -108,6 +114,20 @@ Section -FinishSection
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WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${APPNAME}" "UninstallString" "$INSTDIR\uninstall.exe"
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WriteUninstaller "$INSTDIR\uninstall.exe"
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!insertmacro APP_ASSOCIATE "exg" "BladesofExile.SaveGame" "Blades of Exile saved game" "$INSTDIR\Blades of Exile.exe,1" "" '$INSTDIR\myapp.exe "%1"'
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!insertmacro APP_ASSOCIATE_ADDVERB "BladesOfExile.SaveGame" "edit" "" '$INSTDIR\Character Editor.exe "%1"'
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!insertmacro APP_ASSOCIATE "boes" "BladesofExile.Scenario" "Blades of Exile scenario" "$INSTDIR\Blades of Exile.exe,2" "" '$INSTDIR\Scenario Editor.exe "%1"'
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!insertmacro UPDATEFILEASSOC
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; WriteRegStr HKCR ".exg" "" "BladesOfExile.SaveGame"
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; WriteRegStr HKCR ".boes" "" "BladesOfExile.Scenario"
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; WriteRegStr HKCR "MPC.avi" "" "AVI File"
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; WriteRegStr HKCR "MPC.avi\shell" "" "Open"
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; WriteRegStr HKCR "MPC.avi\shell\open\command" "" '"$INSTDIR\Blades of Exile.exe" "%1"'
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; WriteRegStr HKCR "MPC.avi\DefaultIcon" "" "$INSTDIR\Blades of Exile.exe,1"
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SectionEnd
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; Modern install component descriptions
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@@ -124,16 +144,13 @@ Section Uninstall
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DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${APPNAME}"
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DeleteRegKey HKLM "SOFTWARE\${APPNAME}"
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!insertmacro APP_UNASSOCIATE "exg" "BladesOfExile.SaveGame"
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!insertmacro APP_UNASSOCIATE "boes" "BladesOfExile.Scenario"
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!insertmacro UPDATEFILEASSOC
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; Delete self
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Delete "$INSTDIR\uninstall.exe"
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; Delete Shortcuts
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Delete "$DESKTOP\Blades of Exile.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Blades of Exile.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Uninstall.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Character Editor.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Scenario Editor.lnk"
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; Clean up Blades of Exile
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Delete "$INSTDIR\Blades of Exile.exe"
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Delete "$INSTDIR\Blades of Exile Scenarios\busywork.exs"
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@@ -150,6 +167,7 @@ Section Uninstall
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Delete "$INSTDIR\sfml-system-2.dll"
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Delete "$INSTDIR\sfml-window-2.dll"
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Delete "$INSTDIR\zlib1.dll"
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Delete "$INSTDIR\openal.dll"
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RMDir /r "$INSTDIR\data"
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RMDir /r "$INSTDIR\Scenario Editor\graphics.exd"
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RMDir /r "$INSTDIR\Scenario Editor\sounds.exa"
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@@ -162,12 +180,20 @@ Section Uninstall
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Delete "$INSTDIR\Scenario Editor\Blades of Exile Base\bladbase.exs"
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; Remove remaining directories
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RMDir "$SMPROGRAMS\Blades of Exile\"
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RMDir "$INSTDIR\Blades of Exile Scenarios\"
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RMDir "$INSTDIR\Scenario Editor\Blades of Exile Base\"
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RMDir "$INSTDIR\Scenario Editor\"
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RMDir "$INSTDIR\"
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; Delete Shortcuts
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SetShellVarContext all
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Delete "$DESKTOP\Blades of Exile.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Blades of Exile.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Uninstall.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Character Editor.lnk"
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Delete "$SMPROGRAMS\Blades of Exile\Scenario Editor.lnk"
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RMDir "$SMPROGRAMS\Blades of Exile\"
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SectionEnd
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; eof
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