Convert five more dialogs and fix the string choice dialog

(The latter was always returning 0)
This commit is contained in:
2014-12-02 03:05:08 -05:00
parent d64770b1e0
commit d61c0a5c1e
8 changed files with 450 additions and 272 deletions

View File

@@ -0,0 +1,42 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<field name='town1' top='161' left='214' width='67' height='16'/>
<field name='top1' top='161' left='293' width='39' height='16'/>
<field name='left1' top='161' left='343' width='39' height='16'/>
<field name='bottom1' top='161' left='393' width='39' height='16'/>
<field name='right1' top='161' left='443' width='39' height='16'/>
<field name='town2' top='189' left='214' width='67' height='16'/>
<field name='top2' top='189' left='293' width='39' height='16'/>
<field name='left2' top='189' left='343' width='39' height='16'/>
<field name='bottom2' top='189' left='393' width='39' height='16'/>
<field name='right2' top='189' left='443' width='39' height='16'/>
<field name='town3' top='217' left='214' width='67' height='16'/>
<field name='top3' top='217' left='293' width='39' height='16'/>
<field name='left3' top='217' left='343' width='39' height='16'/>
<field name='bottom3' top='217' left='393' width='39' height='16'/>
<field name='right3' top='217' left='443' width='39' height='16'/>
<button name='okay' type='regular' top='248' left='413'>OK</button>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='6' left='50' width='256' height='44'>Save Items Rectangles</text>
<text top='25' left='50' width='438' height='53'>
There can be areas in towns where items left there are remembered,
even after the party leaves town.
Enter the numbers of the towns where items are saved (-1 means no area),
and the rectangles where the items left are remembered.
</text>
<text top='79' left='50' width='438' height='54'>
if the party leaves the given town with an item on the ground inside the given rectangle,
the item will still be there when they get back.
If the item is not inside the rectangle, it is lost.
Note that the three towns must be different.
</text>
<text top='164' left='50' width='153' height='14'>Items save rectangle 1</text>
<text top='192' left='50' width='153' height='14'>Items save rectangle 2</text>
<text top='220' left='50' width='153' height='14'>Items save rectangle 3</text>
<text top='139' left='211' width='70' height='14'>Town num.</text>
<text top='139' left='290' width='38' height='14'>Top</text>
<text top='139' left='344' width='38' height='14'>Left</text>
<text top='139' left='389' width='47' height='14'>Bottom</text>
<text top='139' left='441' width='40' height='14'>Right</text>
</dialog>