diff --git a/src/game/boe.party.cpp b/src/game/boe.party.cpp index 22c89edc0..92e0eb088 100644 --- a/src/game/boe.party.cpp +++ b/src/game/boe.party.cpp @@ -2115,9 +2115,7 @@ void do_alchemy() { short skill = univ.party[pc_num].skill(eSkill::ALCHEMY); if(r1 < info.fail_chance(skill)) { add_string_to_buf("Alchemy: Failed."); - r1 = get_ran(1,0,1); - (void) r1; // TODO: Why does it even do this? - play_sound(41 ); + play_sound(41); } else { cItem store_i(potion);