Fix scenario editor build

This commit is contained in:
2015-01-30 11:38:28 -05:00
parent 97153e9576
commit d568bc6858

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@@ -2110,9 +2110,9 @@ void edit_horses() {
size_t page = 0; size_t page = 0;
cDialog horse_dlg("edit-horses"); cDialog horse_dlg("edit-horses");
horse_dlg.attachClickHandlers(std::bind(edit_vehicles_event_filter, _1, _2, scenario.horses, 30, std::ref(page)), {"okay", "left", "right"}); horse_dlg.attachClickHandlers(std::bind(edit_vehicles_event_filter, _1, _2, scenario.horses.data(), 30, std::ref(page)), {"okay", "left", "right"});
put_vehicles_in_dlog(horse_dlg, scenario.horses, page); put_vehicles_in_dlog(horse_dlg, scenario.horses.data(), page);
horse_dlg.run(); horse_dlg.run();
} }
@@ -2122,9 +2122,9 @@ void edit_boats() {
size_t page = 0; size_t page = 0;
cDialog boat_dlg("edit-boats"); cDialog boat_dlg("edit-boats");
boat_dlg.attachClickHandlers(std::bind(edit_vehicles_event_filter, _1, _2, scenario.boats, 30, std::ref(page)), {"okay", "left", "right"}); boat_dlg.attachClickHandlers(std::bind(edit_vehicles_event_filter, _1, _2, scenario.boats.data(), 30, std::ref(page)), {"okay", "left", "right"});
put_vehicles_in_dlog(boat_dlg, scenario.boats, page); put_vehicles_in_dlog(boat_dlg, scenario.boats.data(), page);
boat_dlg.run(); boat_dlg.run();
} }