Make use of the new resource manager's purgeable flag

This commit is contained in:
2020-01-26 16:14:39 -05:00
parent a2e73a0223
commit d530abe00b
6 changed files with 17 additions and 14 deletions

View File

@@ -118,7 +118,7 @@ void init_scened(int argc, char* argv[]) {
mainPtr.create(sf::VideoMode(windRect.width(), windRect.height()), "Blades of Exile Scenario Editor", sf::Style::Titlebar | sf::Style::Close);
mainPtr.setPosition(windRect.topLeft());
#ifndef __APPLE__ // This overrides Dock icon on OSX, which isn't what we want at all
const ImageRsrc& icon = ResMgr::graphics.get("icon");
const ImageRsrc& icon = ResMgr::graphics.get("icon", true);
mainPtr.setIcon(icon->getSize().x, icon->getSize().y, icon->copyToImage().getPixelsPtr());
#endif
init_menubar(); // This is called twice because Windows and Mac have different ordering requirements