Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational. git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -1,7 +1,7 @@
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void set_terrain_blocked();
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short dist(location p1,location p2);
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short ex_sqrt(short val);
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short vdist(location p1,location p2) ;
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//short dist(location p1,location p2);
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//short ex_sqrt(short val);
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//short vdist(location p1,location p2) ;
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Boolean adjacent(location p1,location p2);
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Boolean point_onscreen(location center,location check);
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short set_direction (location old_pt, location new_pt);
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