Both the game and the scenario editor now properly load a scenario.

This means that the game can in fact be played – though saving is not currently operational.

git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-25 22:50:58 +00:00
parent 3ba7021543
commit d3be0c107e
41 changed files with 1790 additions and 1638 deletions

View File

@@ -1,7 +1,7 @@
void set_terrain_blocked();
short dist(location p1,location p2);
short ex_sqrt(short val);
short vdist(location p1,location p2) ;
//short dist(location p1,location p2);
//short ex_sqrt(short val);
//short vdist(location p1,location p2) ;
Boolean adjacent(location p1,location p2);
Boolean point_onscreen(location center,location check);
short set_direction (location old_pt, location new_pt);