Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational. git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -34,9 +34,9 @@ short get_prot_level(short pc_num,short abil);
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void make_town_hostile();
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void display_item_event_filter (short item_hit);
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short display_item(location from_loc,short pc_num,short mode, Boolean check_container);
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void fancy_choice_dialog_event_filter (short item_hit);
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//void fancy_choice_dialog_event_filter (short item_hit);
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short custom_choice_dialog(Str255 strs[6],short pic_num,short buttons[3]) ;
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short fancy_choice_dialog(short which_dlog,short parent);
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//short fancy_choice_dialog(short which_dlog,short parent);
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void select_pc_event_filter (short item_hit);
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short char_select_pc(short active_only,short free_inv_only,char *title);
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short select_pc(short active_only,short free_inv_only);
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