Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational. git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -8,10 +8,9 @@ void draw_items(short clear_first);
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void display_party(short mode,short clear_first);
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void undo_clip();
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void add_string_to_buf(char *str) ;
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void display_strings_event_filter (short item_hit);
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void display_strings(short str1a,short str1b,short str2a,short str2b,
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char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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void get_str(Str255 str,short i, short j);
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//void display_strings_event_filter (short item_hit);
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//void display_strings(short str1a,short str1b,short str2a,short str2b, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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//void get_str(Str255 str,short i, short j);
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short string_length(char *str);
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void make_cursor_sword();
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void init_dialogs();
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