Both the game and the scenario editor now properly load a scenario.

This means that the game can in fact be played – though saving is not currently operational.

git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-25 22:50:58 +00:00
parent 3ba7021543
commit d3be0c107e
41 changed files with 1790 additions and 1638 deletions

View File

@@ -8,10 +8,9 @@ void draw_items(short clear_first);
void display_party(short mode,short clear_first);
void undo_clip();
void add_string_to_buf(char *str) ;
void display_strings_event_filter (short item_hit);
void display_strings(short str1a,short str1b,short str2a,short str2b,
char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
void get_str(Str255 str,short i, short j);
//void display_strings_event_filter (short item_hit);
//void display_strings(short str1a,short str1b,short str2a,short str2b, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
//void get_str(Str255 str,short i, short j);
short string_length(char *str);
void make_cursor_sword();
void init_dialogs();