Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational. git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
bool select_save_location(FSSpec* to_save_ptr);
|
||||
void save_file(FSSpec to_save);
|
||||
void load_file();
|
||||
//void save_file(FSSpec to_save);
|
||||
//void load_file();
|
||||
void leave_town();
|
||||
long do_waterfall(long flag);
|
||||
short init_data(short flag);
|
||||
long open_pref_file();
|
||||
void make_pref_file(FSSpec pref);
|
||||
void save_prefs();
|
||||
//long open_pref_file();
|
||||
//void make_pref_file(FSSpec pref);
|
||||
//void save_prefs();
|
||||
void remove_party_from_scen();
|
||||
|
Reference in New Issue
Block a user