Both the game and the scenario editor now properly load a scenario.

This means that the game can in fact be played – though saving is not currently operational.

git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-25 22:50:58 +00:00
parent 3ba7021543
commit d3be0c107e
41 changed files with 1790 additions and 1638 deletions

View File

@@ -1,10 +1,10 @@
bool select_save_location(FSSpec* to_save_ptr);
void save_file(FSSpec to_save);
void load_file();
//void save_file(FSSpec to_save);
//void load_file();
void leave_town();
long do_waterfall(long flag);
short init_data(short flag);
long open_pref_file();
void make_pref_file(FSSpec pref);
void save_prefs();
//long open_pref_file();
//void make_pref_file(FSSpec pref);
//void save_prefs();
void remove_party_from_scen();