Fix bloodstain when deleting a PC in-game
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@@ -2618,6 +2618,7 @@ void kill_pc(cPlayer& which_pc,eMainStatus type) {
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if(!is_out()) {
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if(type == eMainStatus::DUST)
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univ.town.set_ash(item_loc.x,item_loc.y,true);
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else if(type == eMainStatus::ABSENT);
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else switch(which_pc.race) {
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case eRace::DEMON:
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univ.town.set_ash(item_loc.x,item_loc.y,true);
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