Fix/update the edit placed monster dialogs
- Also, edit monster dialog now shows default facial pic
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@@ -58,8 +58,7 @@ public:
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rectangle getEnclosingRect();
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};
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// TODO: Okay, is this really needed? Also this value also means "blank pic" in the dialog engine.
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static const pic_num_t NO_PIC = std::numeric_limits<pic_num_t>::max();
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static const pic_num_t NO_PIC = -1;
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using graf_pos = std::pair<sf::Texture*,rectangle>;
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using graf_pos_ref = std::pair<sf::Texture*&,rectangle&>;
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using hilite_t = std::pair<size_t,size_t>;
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