add if-then node definition for checking monster range alive
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@@ -525,3 +525,19 @@ Unused
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Otherwise call this special
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Result depends on the status of a quest.
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--------------------
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If Monster(s) Alive?
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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First monster
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Last monster
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Specific attitude?
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If at least this many are alive ...
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Call this special ...
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Unused
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Otherwise call this special
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Result depends on how many monsters within the given range of townpeople are alive and present.
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