Fix a case where target lock is annoying
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@@ -42,7 +42,7 @@
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<led name='snail' relative='pos pos-in' anchor='slow' top='0' left='15'>Quite Slow</led>
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</group>
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<text name='targeting-head' size='large' relative='pos-in pos' anchor='spd-head' top='30' left='0' width='182' height='17'>Targeting mode:</text>
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<led name='target-lock' relative='pos-in pos' rel-anchor='prev' top='4' left='15'>Shift screen to show enemies in range</led>
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<led name='target-lock' relative='pos-in pos' rel-anchor='prev' top='4' left='15'>Shift screen to show more enemies in range</led>
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<text name="keyshift-head" relative='neg pos' rel-anchor='prev' top='8' left='3'>Directional keys:</text>
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<group name='keyshift-options'>
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<led name='target-adjacent' relative='pos pos-in' anchor='keyshift-head' top='0' left='15'>Select adjacent tiles</led>
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