Scenario editor initialize new town bounds/entrances

This commit is contained in:
2023-02-02 18:42:08 -07:00
committed by Celtic Minstrel
parent 8ec20f977d
commit cf28d61035
3 changed files with 6 additions and 3 deletions

View File

@@ -94,6 +94,7 @@ public:
std::vector<cTown*> towns;
void addTown(size_t dim) {
towns.push_back(new cTown(*this, dim));
towns.back()->init_start();
}
void import_legacy(legacy::scenario_data_type& old);