Prevent party from getting a victory dialog if they die during special node processing in a chain that contains an end scenario node

This commit is contained in:
2014-12-14 02:11:04 -05:00
parent 402065fa80
commit c8889a9989
6 changed files with 62 additions and 61 deletions

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@@ -121,6 +121,8 @@ public:
virtual short max_dim() = 0;
virtual short max_monst() = 0;
virtual short max_items() = 0;
void set_up_lights();
short light_obscurity(short x,short y); // Obscurity function used for calculating lighting
cTown();
cTown(short size);