Fix indentation
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@@ -2077,20 +2077,21 @@ bool handle_keystroke(sf::Event& event){
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return false;
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return false;
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}
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}
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break;
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break;
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case 'w':if(overall_mode == MODE_COMBAT)
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case 'w':
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j = 5;
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if(overall_mode == MODE_COMBAT)
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else if(overall_mode == MODE_TOWN) {
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j = 5;
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// TODO: Uh, what about ul.y?
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else if(overall_mode == MODE_TOWN) {
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pass_point.x = 1001 + ul.x;
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// TODO: Uh, what about ul.y?
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pass_event.mouseButton.x = pass_point.x;
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pass_point.x = 1001 + ul.x;
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pass_event.mouseButton.y = pass_point.y;
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pass_event.mouseButton.x = pass_point.x;
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are_done = handle_action(pass_event);
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pass_event.mouseButton.y = pass_point.y;
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}
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are_done = handle_action(pass_event);
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else {
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}
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add_string_to_buf("Wait: In town only.");
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else {
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print_buf();
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add_string_to_buf("Wait: In town only.");
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return false;
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print_buf();
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}
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return false;
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}
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break;
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break;
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case 'd': if(overall_mode != MODE_COMBAT) return false;
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case 'd': if(overall_mode != MODE_COMBAT) return false;
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j = 3;
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j = 3;
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