Some rearranging of classes so that things are in more logical places.

git-svn-id: http://openexile.googlecode.com/svn/trunk@45 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-30 02:18:12 +00:00
parent 82578b77f1
commit c7f9c17130
18 changed files with 1153 additions and 578 deletions

View File

@@ -17,6 +17,7 @@ namespace legacy {
struct talk_save_type;
struct creature_list_type;
struct pc_record_type;
struct setup_save_type;
};
class cParty {
@@ -86,6 +87,7 @@ public:
cPlayer adven[6];
unsigned short setup[4][64][64]; // formerly setup_save_type
cItemRec stored_items[3][115]; // formerly stored_items_list_type
string graphicsFile; // the name of the png file holding this party's custom item, pc, and summonable monster graphics
@@ -96,6 +98,7 @@ public:
cParty& operator = (legacy::party_record_type& old);
void append(legacy::big_tr_type& old);
void append(legacy::stored_items_list_type& old,short which_list);
void append(legacy::setup_save_type& old);
void add_pc(legacy::pc_record_type old);
void add_pc(cPlayer new_pc);