Debug action: fill active PC's inventory

This commit is contained in:
2025-02-19 12:01:27 -06:00
committed by Celtic Minstrel
parent 23adcac665
commit c7ec0e3a85
5 changed files with 31 additions and 1 deletions

View File

@@ -334,6 +334,12 @@ cItem::cItem(eItemPreset preset) : cItem() {
name = "Potion";
magic = true;
break;
case ITEM_DEBUG_HEAVY:
variety = eItemType::NON_USE_OBJECT;
full_name = name = "Debug heavy item";
ident = true;
weight = 300;
break;
case ITEM_SPECIAL:
item_level = -1;
full_name = "Call Special Node";

View File

@@ -35,6 +35,7 @@ enum eItemPreset {
ITEM_FOOD,
ITEM_SPELL,
ITEM_POTION,
ITEM_DEBUG_HEAVY,
ITEM_SPECIAL,
ITEM_SHOP,
};