allow importing animated terrain icon
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@@ -86,7 +86,7 @@ public:
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}
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cPict& operator=(cPict& other) = delete;
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cPict(cPict& other) = delete;
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inline static void resetAnim() { animFrame = 0; }
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inline static void resetAnim(int frame = 0) { animFrame = frame; }
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void setAnimLoops(short value);
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private:
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static std::shared_ptr<const sf::Texture> getSheetInternal(eSheetType type, size_t n);
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