Fix the Windows Release build

This commit is contained in:
2015-01-05 00:49:35 -05:00
parent cc20eeaa92
commit c5da4a6e05
4 changed files with 51 additions and 20 deletions

View File

@@ -69,18 +69,27 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\tools\resmgr;..\..\tools\gzstream;..\..\tools;..\..\dialogxml\xml-parser;..\..\dialogxml;..\..\classes;..\..;.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<DisableSpecificWarnings>4800;4290</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />