- Removed the ADVEN macro in favour of using the overloaded operatr[] on univ.party
- Removed all referenes to cPopulation::dudes in favour of the overloaded operator[] git-svn-id: http://openexile.googlecode.com/svn/trunk@84 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -1418,7 +1418,7 @@ bool load_party_v2(FSSpec file_to_load, bool town_restore, bool in_scen, bool ma
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return false;
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}else{
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sin.str(party_archive[f_name]);
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univ.party.adven[i].readFrom(sin);
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univ.party[i].readFrom(sin);
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}
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}
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if(in_scen){
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@@ -1534,7 +1534,7 @@ bool save_party(FSSpec dest_file)
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/* Write player character data to a buffer, and then to the file */
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for(int i = 0; i < 6; i++){
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char f_name[20];
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univ.party.adven[i].writeTo(sout);
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univ.party[i].writeTo(sout);
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//write the footer to end the file
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// for(unsigned int j=0; j<2*sizeof(header_posix_ustar); j++)
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// sout.put('\0');
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