Little tweaks/fixes

- It's now possible to cancel dropping an item, by pressing the drop button again
- Another fix for the issue with bad outdoor encounters
- Add frame around item palette entries
This commit is contained in:
2015-06-04 23:53:07 -04:00
parent dd589001c6
commit c3828141a0
4 changed files with 9 additions and 2 deletions

View File

@@ -643,6 +643,7 @@ void set_up_terrain_buttons(bool reset) {
case DRAW_ITEM:
pic = scenario.scen_items[i].graphic_num;
tiny_to = terrain_rects[i - first];
frame_rect(terrain_buttons_gworld, tiny_to, sf::Color::Black);
if(pic >= 1000) {
sf::Texture* source_gworld;
graf_pos_ref(source_gworld, ter_from) = spec_scen_g.find_graphic(pic % 1000);