Fix minor graphical glitch in editor tool palette
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@@ -67,7 +67,7 @@ rectangle start_button_from = {120,70,127,91};
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rectangle base_small_button_from = {120,0,127,7};
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extern rectangle palette_buttons[10][6];
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extern ePalBtn town_buttons[6][10], out_buttons[6][10];
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rectangle palette_button_base = {0,0,18,25};
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rectangle palette_button_base = {0,0,18,26};
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rectangle terrain_buttons_rect = {0,0,410,294};
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extern rectangle left_buttons[NLS][2]; // 0 - whole, 1 - blue button
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rectangle left_button_base = {5,5,21,280};
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@@ -664,7 +664,6 @@ void set_up_terrain_buttons(bool reset) {
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if(overall_mode < MODE_MAIN_SCREEN) {
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palette_to.offset(5,terrain_rects[255].bottom + 14);
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palette_to.right++;
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for(short i = 0; i < 10; i++){
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for(short j = 0; j < 6; j++){
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auto cur_palette_buttons = editing_town ? town_buttons : out_buttons;
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