DRY spellcasting rules, be clear why can't cast
This is a big refactor of complicated code, and needs extensive testing.
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@@ -39,7 +39,7 @@ poison a monster twice, it will do well over twice the damage the first spell wo
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caused. If one fear spell doesn't make a monster flee, the next one will have a much
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better chance of working. Casting two light spells makes the light last twice as long.</p>
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<p>Mage spells require great delicacy of movement to cast. For this reason, they cannot be
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cast when when armor with total encumbrance of more than 1 is being worn. High defense
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cast during combat when when armor with total encumbrance of more than 1 is being worn. High defense
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skill can sometimes offset this effect, but it never will when any single item has an
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encumbrance value of more than 2.</p>
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<p>Mage Spells and Encumbrance: If you are wearing armor with a total encumbrance of
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