DRY spellcasting rules, be clear why can't cast

This is a big refactor of complicated code, and needs extensive
testing.
This commit is contained in:
2025-05-16 09:03:39 -05:00
parent 945b82e033
commit bf77407eec
5 changed files with 192 additions and 111 deletions

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@@ -39,7 +39,7 @@ poison a monster twice, it will do well over twice the damage the first spell wo
caused. If one fear spell doesn't make a monster flee, the next one will have a much
better chance of working. Casting two light spells makes the light last twice as long.</p>
<p>Mage spells require great delicacy of movement to cast. For this reason, they cannot be
cast when when armor with total encumbrance of more than 1 is being worn. High defense
cast during combat when when armor with total encumbrance of more than 1 is being worn. High defense
skill can sometimes offset this effect, but it never will when any single item has an
encumbrance value of more than 2.</p>
<p>Mage Spells and Encumbrance: If you are wearing armor with a total encumbrance of