- Implemented new-style frill drawing using masking (untested)

- Re-implemented walkway drawing in the same way
- Tried to fix an STL error
- A few other thing, maybe?

git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-18 11:16:46 +00:00
parent 88ff8a0886
commit bf1487114a
69 changed files with 751 additions and 545 deletions

View File

@@ -20,7 +20,7 @@ bool load_town(short which_town, cSpeech& the_talk);
bool load_town_str(short which_town, short which_str, char* str);
bool load_town_str(short which_town, cTown*& the_town);
bool load_outdoors(location which_out,cOutdoors& the_out);
bool load_outdoors(location which_out, short mode, unsigned char borders[4][50]);
bool load_outdoors(location which_out, short mode, unsigned short borders[4][50]);
bool load_outdoor_str(location which_out, short which_str, char* str);
void load_spec_graphics();