- Implemented new-style frill drawing using masking (untested)
- Re-implemented walkway drawing in the same way - Tried to fix an STL error - A few other thing, maybe? git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -19,7 +19,7 @@ public:
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class cTerRect { // formerly city_ter_rect_type
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public:
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rectangle rect;
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unsigned char ter_type;
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unsigned short ter_type;
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unsigned char hollow;
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};
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cCityBlock blocks[15];
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