- Implemented new-style frill drawing using masking (untested)

- Re-implemented walkway drawing in the same way
- Tried to fix an STL error
- A few other thing, maybe?

git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-18 11:16:46 +00:00
parent 88ff8a0886
commit bf1487114a
69 changed files with 751 additions and 545 deletions

View File

@@ -18,8 +18,8 @@ class cOutdoors {
public:
class cWandering { // formerly out_wandering_type
public:
unsigned char monst[7];
unsigned char friendly[3];
unsigned short monst[7];
unsigned short friendly[3];
short spec_on_meet,spec_on_win,spec_on_flee,cant_flee;
short end_spec1,end_spec2;
@@ -38,7 +38,7 @@ public:
};
unsigned short terrain[48][48];
location special_locs[18];
unsigned char special_id[18];
unsigned short special_id[18];
location exit_locs[8];
char exit_dests[8];
location sign_locs[8];