- Implemented new-style frill drawing using masking (untested)

- Re-implemented walkway drawing in the same way
- Tried to fix an STL error
- A few other thing, maybe?

git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-18 11:16:46 +00:00
parent 88ff8a0886
commit bf1487114a
69 changed files with 751 additions and 545 deletions

View File

@@ -50,7 +50,7 @@ bool pick_pc_graphic(short pc_num,short mode,short parent_num);
void pc_name_event_filter (short item_hit);
bool pick_pc_name(short pc_num,short parent_num) ;
void pick_trapped_monst_event_filter (short item_hit);
unsigned char pick_trapped_monst() ;
unsigned short pick_trapped_monst() ;
bool flying() ;
void acid_pc(short which_pc,short how_much);
void poison_pc(short which_pc,short how_much);