- Implemented new-style frill drawing using masking (untested)
- Re-implemented walkway drawing in the same way - Tried to fix an STL error - A few other thing, maybe? git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -5,6 +5,7 @@
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//#include "item.h"
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#include "boe.global.h"
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using namespace std;
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#include "classes.h"
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#include "boe.graphics.h"
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@@ -1356,7 +1357,7 @@ DialogPtr other_make_dialog(short which)
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}
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////
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void place_glands(location where,unsigned char m_type)
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void place_glands(location where,unsigned short m_type)
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{
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cItemRec store_i;
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cMonster monst;
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