- Implemented new-style frill drawing using masking (untested)

- Re-implemented walkway drawing in the same way
- Tried to fix an STL error
- A few other thing, maybe?

git-svn-id: http://openexile.googlecode.com/svn/trunk@60 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-18 11:16:46 +00:00
parent 88ff8a0886
commit bf1487114a
69 changed files with 751 additions and 545 deletions

View File

@@ -1,4 +1,4 @@
void start_outdoor_combat(cOutdoors::cCreature encounter,unsigned char in_which_terrain,short num_walls);
void start_outdoor_combat(cOutdoors::cCreature encounter,unsigned short in_which_terrain,short num_walls);
bool pc_combat_move(location destination);
void char_parry();
void char_stand_ready();