Nuke a lot of MSVC compiler warnings
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@@ -96,7 +96,7 @@ bool point_onscreen(location center,location check) {
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}
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short set_direction (location old_pt, location new_pt) {
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eDirection set_direction (location old_pt, location new_pt) {
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if(old_pt.x == new_pt.x) {
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if(old_pt.y > new_pt.y)
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return DIR_N;
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