Reset end scenario flag once the scenario has ended
Thanks to @fosnola for spotting the issue
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@@ -991,6 +991,7 @@ static void handle_get_items(bool& did_something, bool& need_redraw, bool& need_
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}
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static void handle_victory() {
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end_scenario = false;
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// This is the point at which we need to transfer any exported graphics over to the party sheet.
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univ.exportGraphics();
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univ.exportSummons();
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