Scenario Editor: display town's name when selecting a town...

This commit is contained in:
Laurent alonso
2021-11-07 09:23:30 +01:00
committed by Celtic Minstrel
parent 2ad286b12d
commit baa0bf81c4
4 changed files with 24 additions and 7 deletions

View File

@@ -3,12 +3,13 @@
<dialog defbtn='okay'>
<!-- OK button -->
<field type='uint' name='town' top='58' left='102' width='62' height='16'/>
<button name='okay' type='regular' top='82' left='177'>OK</button>
<button name='cancel' type='regular' top='82' left='111'>Cancel</button>
<button name='okay' type='regular' top='114' left='177'>OK</button>
<button name='cancel' type='regular' top='114' left='111'>Cancel</button>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='6' left='50' width='167' height='17'>Pick Town to Edit:</text>
<text name='prompt' top='25' left='50' width='185' height='28'>
Enter the number of the town you want to edit next:
</text>
<button name='choose' type='regular' top='56' left='169'>Choose</button>
<text name='name' framed='true' top='87' left='50' width='213' height='20'/>
</dialog>

View File

@@ -3,12 +3,13 @@
<dialog defbtn='okay'>
<!-- OK button -->
<field type='uint' name='town' top='71' left='119' width='62' height='16'/>
<button name='okay' type='regular' top='95' left='206'>OK</button>
<button name='cancel' type='regular' top='95' left='140'>Cancel</button>
<button name='okay' type='regular' top='127' left='206'>OK</button>
<button name='cancel' type='regular' top='127' left='140'>Cancel</button>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='6' left='50' width='207' height='17'>Entrance to what town?</text>
<text name='prompt' top='25' left='50' width='213' height='42'>
What town do you want the party to end up in when they walk into this space?
</text>
<button name='choose' type='regular' top='69' left='186'>Choose</button>
<text name='name' framed='true' top='100' left='50' width='213' height='20'/>
</dialog>