don't use x as varname for 1d vector index

This commit is contained in:
2025-05-28 10:53:12 -05:00
parent 81e7e74717
commit b99e49da45

View File

@@ -226,7 +226,7 @@ void update_mouse_spot(location the_point) {
static bool handle_lb_action(int i){
fs::path file_to_load;
int x;
int j;
draw_lb_slot(i,1);
play_sound(37);
mainPtr().display();
@@ -303,9 +303,9 @@ static bool handle_lb_action(int i){
mouse_button_held = false;
break;
case LB_LOAD_TOWN:
x = pick_town_num("select-town-edit",cur_town,scenario);
if(x >= 0){
cur_town = x;
j = pick_town_num("select-town-edit",cur_town,scenario);
if(j >= 0){
cur_town = j;
town = scenario.towns[cur_town];
set_up_main_screen();
if(overall_mode == MODE_EDIT_SPECIALS){