Populate item menus in PC editor (they're not functional yet though)

This commit is contained in:
2014-04-17 03:37:44 -04:00
parent 9463ecf2fe
commit b960139d6b
7 changed files with 38 additions and 8 deletions

View File

@@ -12,6 +12,7 @@
buildConfigurationList = 912CF36F0FE44A2A0063B614 /* Build configuration list for PBXAggregateTarget "Common Data Files" */;
buildPhases = (
912CF3560FE4494C0063B614 /* Copy Scenarios */,
91ACCE6218FFB5F300FAEF8B /* Copy Base Scenarios */,
912CF36D0FE44A2A0063B614 /* Copy Mac Graphics */,
912CF36E0FE44A2A0063B614 /* Copy Mac Cursors */,
914B2B3118E80030007B6799 /* Copy Mac Sounds */,
@@ -452,6 +453,7 @@
91AC620D0FA2853700EEAE67 /* creatlist.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91AC620A0FA2853700EEAE67 /* creatlist.cpp */; };
91AC65520FA3441B00EEAE67 /* universe.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91AC61C50FA2729900EEAE67 /* universe.cpp */; };
91AC65AD0FA34AC600EEAE67 /* universe.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91AC61C50FA2729900EEAE67 /* universe.cpp */; };
91ACCE6418FFB61A00FAEF8B /* bladbase.exs in Copy Base Scenarios */ = {isa = PBXBuildFile; fileRef = 91B3EF250F969CE300BF5B67 /* bladbase.exs */; };
91B3EF1F0F969C9C00BF5B67 /* BoECharEd.icns in Resources */ = {isa = PBXBuildFile; fileRef = 91B3EF110F969BD300BF5B67 /* BoECharEd.icns */; };
91B3EF450F969F1700BF5B67 /* BoE Scenario Editor-Info.plist in Resources */ = {isa = PBXBuildFile; fileRef = 91B3EED90F969BA700BF5B67 /* BoE Scenario Editor-Info.plist */; };
91B3EF470F969F1700BF5B67 /* BoE Scenario Editor.icns in Resources */ = {isa = PBXBuildFile; fileRef = 91B3EEDB0F969BA700BF5B67 /* BoE Scenario Editor.icns */; };
@@ -1015,6 +1017,17 @@
name = "Copy String Lists";
runOnlyForDeploymentPostprocessing = 0;
};
91ACCE6218FFB5F300FAEF8B /* Copy Base Scenarios */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "data/BoE Bases";
dstSubfolderSpec = 16;
files = (
91ACCE6418FFB61A00FAEF8B /* bladbase.exs in Copy Base Scenarios */,
);
name = "Copy Base Scenarios";
runOnlyForDeploymentPostprocessing = 0;
};
91B3EF320F969D9900BF5B67 /* CopyFiles */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
@@ -1484,7 +1497,7 @@
91B3EF120F969BD300BF5B67 /* bladespced.rsrc */ = {isa = PBXFileReference; lastKnownFileType = archive.rsrc; path = bladespced.rsrc; sourceTree = "<group>"; };
91B3EF130F969BD300BF5B67 /* Blades of Exile Character Editor-Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "Blades of Exile Character Editor-Info.plist"; sourceTree = "<group>"; };
91B3EF180F969C2200BF5B67 /* Blades of Exile Character Editor.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "Blades of Exile Character Editor.app"; sourceTree = BUILT_PRODUCTS_DIR; };
91B3EF250F969CE300BF5B67 /* Blades of Exile Base */ = {isa = PBXFileReference; lastKnownFileType = file; name = "Blades of Exile Base"; path = "../rsrc/Blades of Exile Bases/Blades of Exile Base"; sourceTree = "<group>"; };
91B3EF250F969CE300BF5B67 /* bladbase.exs */ = {isa = PBXFileReference; lastKnownFileType = file; name = bladbase.exs; path = "../rsrc/Blades of Exile Bases/bladbase.exs"; sourceTree = "<group>"; };
91B3EF3F0F969F0000BF5B67 /* BoE Scenario Editor.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "BoE Scenario Editor.app"; sourceTree = BUILT_PRODUCTS_DIR; };
91B3F1090F9779C300BF5B67 /* graphtool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = graphtool.h; sourceTree = "<group>"; };
91B3F10A0F9779C300BF5B67 /* graphtool.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = graphtool.cpp; sourceTree = "<group>"; };
@@ -2303,7 +2316,7 @@
91364EC818F091300033B58E /* dialogs */,
914701A318F629D4008A6DC9 /* fonts */,
914B2ACB18E7FFEF007B6799 /* sounds.exa */,
91B3EF250F969CE300BF5B67 /* Blades of Exile Base */,
91B3EF250F969CE300BF5B67 /* bladbase.exs */,
912CF37D0FE44A9B0063B614 /* graphics.exd */,
91D635A90F90E7B500674AB3 /* Blades of Exile Scenarios */,
914B2BB518E892AA007B6799 /* dialog-converting.txt */,