Added X11 to scons build and implemented file save and load using zenity.
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@@ -4,33 +4,38 @@
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#include <X11/Xlib.h>
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#include <X11/cursorfont.h>
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Cursor ibeam = XCreateFontCursor(NULL, XC_xterm);
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Cursor ibeam; // = XCreateFontCursor(NULL, XC_xterm);
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extern cursor_type current_cursor;
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extern sf::RenderWindow mainPtr;
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cCursor::cCursor(fs::path imgPath, float hotSpotX, float hotSpotY) {
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cCursor::cCursor(fs::path imgPath, float hotSpotX, float hotSpotY)
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: ptr(nullptr) {
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}
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cCursor::~cCursor() {
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Cursor* realPtr = reinterpret_cast<Cursor*>(ptr);
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XFreeCursor(NULL, *realPtr);
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delete realPtr;
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if (ptr != nullptr) {
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Cursor* realPtr = reinterpret_cast<Cursor*>(ptr);
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XFreeCursor(NULL, *realPtr);
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delete realPtr;
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}
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}
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void cCursor::apply() {
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XDefineCursor(NULL, current_window, *reinterpret_cast<Cursor*>(ptr));
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// XDefineCursor(NULL, current_window, *reinterpret_cast<Cursor*>(ptr));
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}
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void obscureCursor() {
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// TODO: This hides it permanently; it should only hide it until it moves
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XUndefineCursor(NULL, current_window);
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// XUndefineCursor(NULL, current_window);
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}
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void set_cursor(cursor_type which_c) {
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if(which_c != watch_curs)
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current_cursor = which_c;
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if(which_c == text_curs) {
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XDefineCursor(NULL, current_window, ibeam);
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// XDefineCursor(NULL, current_window, ibeam);
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} else {
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cCursor& curs = *ResMgr::get<CursorRsrc>(cursors[which_c]);
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curs.apply();
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