Support the summon rat spell in town
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@@ -905,6 +905,11 @@ void do_mage_spell(short pc_num,eSpell spell_num,bool freebie) {
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else if(!freebie)
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else if(!freebie)
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univ.party[pc_num].cur_sp -= (*spell_num).cost;
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univ.party[pc_num].cur_sp -= (*spell_num).cost;
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break;
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break;
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case eSpell::SUMMON_RAT:
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store = get_ran(5,1,4) + 2 * adj;
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if(!summon_monster(80,where,store,2))
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add_string_to_buf(" Summon failed.");
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break;
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case eSpell::DISPEL_SQUARE:
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case eSpell::DISPEL_SQUARE:
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start_town_targeting(spell_num,pc_num,freebie,PAT_SQ);
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start_town_targeting(spell_num,pc_num,freebie,PAT_SQ);
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