Don't double-adjust boom text pos. Fix #127
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@@ -1458,7 +1458,6 @@ void boom_space(location where,short mode,short type,short damage,short sound) {
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text_rect = dest_rect;
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text_rect.top += 13;
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text_rect.height() = 10;
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text_rect.offset(x_adj,y_adj);
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std::string dam_str = std::to_string(damage);
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style.colour = sf::Color::White;
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text_rect.offset(-1,-1);
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