start implementing scenario editor launch function

This commit is contained in:
2025-01-08 12:10:53 -06:00
committed by Celtic Minstrel
parent 73e85836a3
commit b3d8a64e79
3 changed files with 44 additions and 5 deletions

View File

@@ -16,6 +16,7 @@ extern void update_item_menu();
void load_base_item_defs();
extern fs::path progDir;
std::string last_load_file = "Blades of Exile Save";
void leave_town() {
univ.party.town_num = 200;