More migration to const & in legacy importing methods.
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@@ -47,10 +47,10 @@ public:
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unsigned long fields[64][64];
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void import_legacy(legacy::current_town_type& old);
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void import_legacy(legacy::town_item_list& old);
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void import_legacy(legacy::current_town_type const &old);
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void import_legacy(legacy::town_item_list const &old);
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void import_reset_fields_legacy();
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void import_legacy(legacy::big_tr_type& old);
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void import_legacy(legacy::big_tr_type const &old);
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cTown* operator -> ();
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cTown& operator * ();
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@@ -141,7 +141,7 @@ public:
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bool is_spot(int x, int y);
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bool is_road(int x, int y);
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void import_legacy(legacy::out_info_type& old);
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void import_legacy(legacy::out_info_type const &old);
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typedef ter_num_t arr_96[96];
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arr_96& operator [] (size_t i);
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@@ -206,8 +206,8 @@ public:
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bool node_step_through { false };
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void clear_stored_pcs();
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void import_legacy(legacy::stored_town_maps_type& old);
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void import_legacy(legacy::stored_outdoor_maps_type& old);
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void import_legacy(legacy::stored_town_maps_type const &old);
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void import_legacy(legacy::stored_outdoor_maps_type const &old);
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void enter_scenario(const std::string& name);
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void refresh_store_items();
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void generate_job_bank(int which, job_bank_t& bank);
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