Rename the Windows resource header files

This commit is contained in:
2015-06-09 09:04:08 -04:00
parent 1a3543ebf6
commit b22f2e2e47
12 changed files with 15 additions and 15 deletions

View File

@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#include "boeresource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
@@ -121,7 +121,7 @@ END
1 TEXTINCLUDE
BEGIN
"resource.h\0"
"boeresource.h\0"
END
2 TEXTINCLUDE

View File

@@ -117,7 +117,7 @@
<ClInclude Include="..\..\boe.text.hpp" />
<ClInclude Include="..\..\boe.town.hpp" />
<ClInclude Include="..\..\boe.townspec.hpp" />
<ClInclude Include="Resource.h" />
<ClInclude Include="boeresource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Blades of Exile.rc" />

View File

@@ -18,9 +18,6 @@
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\boe.actions.hpp">
<Filter>Header Files</Filter>
</ClInclude>
@@ -87,6 +84,9 @@
<ClInclude Include="..\..\boe.townspec.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="boeresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Blades of Exile.rc">

View File

@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#include "pcresource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
@@ -36,7 +36,7 @@ IDI_BLADESOFEXILE ICON "../../../Win32/scenedit/BLSCENE
1 TEXTINCLUDE
BEGIN
"resource.h\0"
"pcresource.h\0"
END
2 TEXTINCLUDE

View File

@@ -103,7 +103,7 @@
<ClInclude Include="..\..\pcedit\pc.global.hpp" />
<ClInclude Include="..\..\pcedit\pc.graphics.hpp" />
<ClInclude Include="..\..\pcedit\pc.menus.hpp" />
<ClInclude Include="resource.h" />
<ClInclude Include="pcresource.h" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO" />

View File

@@ -53,7 +53,7 @@
<ClInclude Include="..\..\pcedit\pc.menus.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<ClInclude Include="pcresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>

View File

@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#include "scenresource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
@@ -36,7 +36,7 @@ IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Edi
1 TEXTINCLUDE
BEGIN
"resource.h\0"
"scenresource.h\0"
END
2 TEXTINCLUDE

View File

@@ -109,7 +109,7 @@
<ClInclude Include="..\..\scenedit\scen.keydlgs.hpp" />
<ClInclude Include="..\..\scenedit\scen.menus.hpp" />
<ClInclude Include="..\..\scenedit\scen.townout.hpp" />
<ClInclude Include="resource.h" />
<ClInclude Include="scenresource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">

View File

@@ -71,7 +71,7 @@
<ClInclude Include="..\..\scenedit\scen.townout.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<ClInclude Include="scenresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>