Rename the Windows resource header files

This commit is contained in:
2015-06-09 09:04:08 -04:00
parent 1a3543ebf6
commit b22f2e2e47
12 changed files with 15 additions and 15 deletions

View File

@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource.h" #include "boeresource.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@@ -32,7 +32,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// Icon with lowest ID value placed first to ensure application icon // Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems. // remains consistent on all systems.
IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Icon.ico" IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Icon.ico"
IDI_BOESAVE ICON "../../../rsrc/icons/win/BoE Save.ico" IDI_BOESAVE ICON "../../../rsrc/icons/win/BoE Save.ico"
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
@@ -121,7 +121,7 @@ END
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource.h\0" "boeresource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE

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@@ -117,7 +117,7 @@
<ClInclude Include="..\..\boe.text.hpp" /> <ClInclude Include="..\..\boe.text.hpp" />
<ClInclude Include="..\..\boe.town.hpp" /> <ClInclude Include="..\..\boe.town.hpp" />
<ClInclude Include="..\..\boe.townspec.hpp" /> <ClInclude Include="..\..\boe.townspec.hpp" />
<ClInclude Include="Resource.h" /> <ClInclude Include="boeresource.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="Blades of Exile.rc" /> <ResourceCompile Include="Blades of Exile.rc" />

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@@ -18,9 +18,6 @@
<Text Include="ReadMe.txt" /> <Text Include="ReadMe.txt" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\boe.actions.hpp"> <ClInclude Include="..\..\boe.actions.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@@ -87,6 +84,9 @@
<ClInclude Include="..\..\boe.townspec.hpp"> <ClInclude Include="..\..\boe.townspec.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="boeresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="Blades of Exile.rc"> <ResourceCompile Include="Blades of Exile.rc">

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@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource.h" #include "pcresource.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@@ -36,7 +36,7 @@ IDI_BLADESOFEXILE ICON "../../../Win32/scenedit/BLSCENE
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource.h\0" "pcresource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE

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@@ -103,7 +103,7 @@
<ClInclude Include="..\..\pcedit\pc.global.hpp" /> <ClInclude Include="..\..\pcedit\pc.global.hpp" />
<ClInclude Include="..\..\pcedit\pc.graphics.hpp" /> <ClInclude Include="..\..\pcedit\pc.graphics.hpp" />
<ClInclude Include="..\..\pcedit\pc.menus.hpp" /> <ClInclude Include="..\..\pcedit\pc.menus.hpp" />
<ClInclude Include="resource.h" /> <ClInclude Include="pcresource.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO" /> <Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO" />

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@@ -53,7 +53,7 @@
<ClInclude Include="..\..\pcedit\pc.menus.hpp"> <ClInclude Include="..\..\pcedit\pc.menus.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="resource.h"> <ClInclude Include="pcresource.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>

View File

@@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource.h" #include "scenresource.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@@ -36,7 +36,7 @@ IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Edi
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource.h\0" "scenresource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE

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@@ -109,7 +109,7 @@
<ClInclude Include="..\..\scenedit\scen.keydlgs.hpp" /> <ClInclude Include="..\..\scenedit\scen.keydlgs.hpp" />
<ClInclude Include="..\..\scenedit\scen.menus.hpp" /> <ClInclude Include="..\..\scenedit\scen.menus.hpp" />
<ClInclude Include="..\..\scenedit\scen.townout.hpp" /> <ClInclude Include="..\..\scenedit\scen.townout.hpp" />
<ClInclude Include="resource.h" /> <ClInclude Include="scenresource.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj"> <ProjectReference Include="..\Common\Common.vcxproj">

View File

@@ -71,7 +71,7 @@
<ClInclude Include="..\..\scenedit\scen.townout.hpp"> <ClInclude Include="..\..\scenedit\scen.townout.hpp">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="resource.h"> <ClInclude Include="scenresource.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>