Initial Import of Win32 Classic Blades of Exile and associated Scenario Editor codes.
Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@70 4ebdad44-0ea0-11de-aab3-ff745001d230
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14
Win32/Blades of Exile/EXLSOUND.H
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14
Win32/Blades of Exile/EXLSOUND.H
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#ifndef _EXLSOUND_H
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#define _EXLSOUND_H
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#include <windows.h> // for HMODULE
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void move_sound(unsigned char ter,short step);
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void one_sound(short which);
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void force_play_sound(short which);
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void play_sound(short which) ;
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void load_sounds (HMODULE handle);
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void sound_pause(long len);
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void kill_sound();
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#endif
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